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Aug 14
J2ME tutorial #10
Bait :

Hello, so I’ll continue in my tutorial. For lucidity I’ll recap series

  1. Installing and configuring IDE(Eclipse) + installing JDK + Wireless toolkit
  2. Very simple flow diagram
  3. Start wring – I’ve started using NetBeans (very easy installation and setup up)
  4. Declaring interface GraphObject with methods drawObjects and run(int Key)
  5. Declaring skeleton of MyCanvas.java – from here we’ll decide what will be on display
  6. SplashScreen.java – here you can see how all will work (with interface GraphObject)
  7. Making menu texts (Texts.java) + DrawMenu.java (wasn’t final version)
  8. Nothing interesting, some changes on DrawMenu.java + responding questions from Article #7
  9. Finishing MyCanvas.java
  10. full MyCanvas.java code.

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